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Posts tagged “Ridley Scott

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Blade Runner 2049


Blade Runner: The Final Cut

You’re probably familiar with various trailers for the film, but the BFI has cut a new one for a new cinema release in the UK, and it is quite good. Ridley Scott even says “This new trailer captures the essence of the film and I hope will inspire a new generation to see Blade Runner when it is re-released across the UK on 3 April.”

Blade Runner: The Final Cut is the version of the film overseen by Ridley Scott for the 2007 blu-ray release of the movie. This new cut features a handful of small changes from the previous Director’s Cut and, most significantly, has the full “unicorn dream sequence” that ties directly into the argument over whether or not Harrison Ford’s character is a replicant. Check out the new Blade Runner trailer below, makes me want to watch it again.


Alien Chestburster – Art of the Scene

A newborn Xenomorph bursting violently from John Hurt’s chest is one of the most iconic, and important, scenes in science fiction or horror movie history. A lot went on before and after Ridley Scott shouted “Action”


Halo: Nightfall

I’m not usually interested in these gaming/movie crossovers as they are generally a bit shit… However, Microsoft just released this first-look trailer of Halo: Nightfall, the live-action series coming in November from Ridley Scott’s Scott Free Productions and Microsoft’s 343 Industries. The story is set between the events in the fourth and fifth Halo video games (Halo 5: Guardians is coming next year).

The live-action five-part series follows a new character,  Jameson Locke, described as “a legendary manhunter and agent with the Office of Naval Intelligence (ONI), Earth’s most powerful and secretive military branch.” After a biological attack, Locke and his unit unravel a plot and track down an ancient artifact. The series will be part of The Master Chief Collection, the remastered set of the first four Halo games that Microsoft announced during E3 last month and set to debut in November.


Harbinger Down

With Harbinger Down, Alec Gillis pays homage to the monster movies of the late 70s and early 80s, specifically Ridley Scott’s Alien and John Carpenter’s The Thing, which both elevated rubber monsters to a new level of realism and visceral impact.

The most highly funded horror movie in Kickstarter’s history, Harbinger Down is a high-intensity “all practical effects” sci-fi creature feature that’s not just a movie, but a mission: to celebrate the art of ‘real monsters’ and share that love with a new generation and as an alternative to big studio CG driven films.

Check out more on the official webpage HERE and facebook page HERE


Loom

A little late to post I know but I hadn’t seen this until today. Luke Scott in cooperation with RED Camera presents “LOOM”. A film shot completely in 4K format in the tone and style of Ridley Scott’s dystopian Blade Runner. The film was originally intended to help showcase the prototype REDray 3D laser player. The film was constructed for 3D, the film needed to push the limits of the cameras exposure sensitivity and colour range and 4K projection. Visually the film is unmatched to date in it’s use of RED’s new technology.


Alien: Isolation

Alien-Isolation_bannerSEGA of America, Inc., SEGA Europe, Ltd. and Twentieth Century Fox Consumer Products have announced Alien: Isolation, a thrilling first-person survival horror experience that will focus on capturing the horror and tension evoked by the Ridley Scott 1979 classic film.

On a decommissioned trading station in the fringes of space, fear and panic have gripped the inhabitants. Players find themselves in an atmosphere of constant dread and mortal danger as an unpredictable, ruthless Xenomorph is stalking and killing deep in the shadows. Underpowered and under prepared, you must scavenge resources, improvise solutions and use your wits, not just to succeed in your mission, but to simply stay alive.

“In Alien: Isolation, we have taken the series back to the roots of Ridley Scott’s 1979 movie, the original survival horror,” said Alistair Hope, Creative Lead at Creative Assembly. “Our Alien is a truly terrifying creature, as intelligent as he is hostile, relentless, brutal and unstoppable. This is the Alien game fans of the series have always wanted.”

“Creative Assembly has created a truly incredible gaming experience, capturing perfectly the very core of what has made the Alien franchise remain relevant after 35 years,” said Jeffrey Godsick, president of Twentieth Century Fox Consumer Products. “This partnership has led to the creation of a game that is simply outstanding and sets the tone for what is to come this year for the 35th anniversary of Alien.”

Developed by Creative Assembly, Alien: Isolation is due for release in late 2014 on PlayStation4, Xbox One, PlayStation3, Xbox 360 and Windows PC.