Iron Man 3 – HUD and GFX Process Reel
In late 2012 John Likens joined forces with Cantina Creative to help deliver over 100 shots for IRON MAN 3.
Marvel tasked them with designing all the elaborate 3D head-up displays (HUDs) – a virtual graphical interface that Iron Man sees from within the helmet environment of his armored suits that communicate essential data and statistics ranging from his physical condition to weapon and navigational diagnostics – While putting strong emphasis on the new ultra-high-tech Mark 42 suit, they also delivered upgraded HUDs to match the new suits seen in the film.
All of the 3D elements, including a miniature version of the suit and the holographic helmet, were generated and rendered from CINEMA 4D. These graphics had true 3D depth, which heightened the stereo viewing experience as well as the interactive light qualities that are both photo-real and immersive. Check out their reel here…
This entry was posted on May 30, 2013 by Geordie. It was filed under Articles, Short Films and was tagged with 3D Animation, Aaron Eaton, Action, Actors, Alan Torres, Art, Blockbuster, Cantina Creative, Comic Book Movies, Cult, Franchise, GFX Reel, Hollywood, HUD, Icons, Iron Man 3, Jayse Hansen, John Likens, Jonathan Ficcadenti, Leon Nowlin Jr., Lukas Weyandt, Matt Eaton, Robert Downey Jr., Sci-Fi, SFX, Stephen Lawes.